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    Open Source Museum of Open Source Art opens in Second Life

    [photopress:OSMOSA.jpg,full,pp_image]

    Students from Brown University have started a new experiment in Second Life: OSMOSA. This Open Source Museum of Open Source Art seems to be the ultimate mashup, and might also be the start of utter chaos.

    The boundaries of SL notwithstanding, there seem to be no limitations to this project. Anyone can add, edit or delete parts of the art and architecture.

    It is an interesting social experiment, and hopefully also an artistic and institutional one.

    From their blog:

    “The Open Source Museum of Open Source Art. “Open source” means that the museum is entirely in the public domain. Anyone can add, modify, or remove art from OSMOSA. Likewise, anyone can add, modify, or remove elements of the OSMOSA building. Our goal is to reimagine definitions of art, artist, curator, museum, culture, and open source. This project is underway in a virtual reality called Second Life (located at Eson 30, 235, 63).”

    And right away an interesting (albeit small) discussion followed in the commentary box.

    Visit the OSMOSA website

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    2 Responses to “Open Source Museum of Open Source Art opens in Second Life”

    1. Kiera Feldman Says:

      Great to see you blogging about OSMOSA! If you have any ideas about how to improve the project, we’re all ears. Regarding the possibility for “utter chaos” in OSMOSA, we say this: bring it on! What is chaos to some is art to others. We’re interested in the negotiations that take place in the museum, the push and pull among participants. In these early stages of the project, we’re noticing a good deal of domestic language surrounding the museum–”cleaning up the clutter,” “organizing,” “a mess of artworks” (Mark Wallace’s words), “litterbug,” and so forth.

    2. Juha van 't Zelfde Says:

      Hi Kiera,

      nice to see you here, and thanks for the remark. I will follow the project with special interest and hope be able to contribute at some point.

      Juha

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